Educational Uses of Second Life


 
   

An overview of educational uses of Second Life including educational locations, tools, and learning archetypes that are applicable to Second Life.

Canal: Entertainment
Añadido: November 30, 1999 at 12:00 am
Autor: MaryAnnCLT

Duración: 06:59
Puntuación: 4.18
Reproducciones: 59896

Etiquetas: Class  Education  Kapp  Life  Second  

Video URL:


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Comentarios

aryabg (November 30, 1999 at 12:00 am)
Dont diss wow....bitch!
wormri (November 30, 1999 at 12:00 am)
Second life is very educating, especially the PORN sims and the NAZI FURRIES sims.Yeah, right, education in second life, and that's without even mentioning the money greed surrounding this game, to pay real money for virtual items.
nomisunit (November 30, 1999 at 12:00 am)
I believe that would be preferable to many ppl... based on the context it would eliminate most violence.. war... suffering... It dosn't sound like a bad idea to me.
snimj1 (November 30, 1999 at 12:00 am)
I own a corporate education negotiations training firm, and I think that for the first time, the promise of "on-line learning" is going to be answered by SL. With tough economic times, firms do not want to fly people around the world, but they also have not found any other technologies to teach soft skills, like negotiations. SL provides the primal/visual environment that people need to learn, that is being being able to interact "face-to-face". Thanks for posting this video.
georgeplaneteer (November 30, 1999 at 12:00 am)
I think the fact that second life is a janky piece of crap is the thing holding it back from being used as an educational tool. If van gogh saw one of those freaky looking people hobbling around in a low resolution replica of his paintings he would chop off his other ear and rip out his eyes.
espermatodonte (November 30, 1999 at 12:00 am)
I think habbo is better
christina5linx (November 30, 1999 at 12:00 am)
yeah lol get a grip
Leepatterson2008 (November 30, 1999 at 12:00 am)
YEH
malachitransfer (November 30, 1999 at 12:00 am)
It's a nice idea and all, but second life isn't built specifically for education, so it's nothing more then something that might be engaging or interesting only part of the time. The community is extensive so it's not practical to tout it as a potential educational tool. Besides, this isn't a virtual world, it's a game, an actual virtual world, by definition, is 'virtual reality'. If this is a virtual 'world' so is every game I've ever played. It's not a world, it's a community at best.
potorrero (November 30, 1999 at 12:00 am)
Geez, get a grip..